SC.35.CS-CP.1.3

Identify, research, and collect a data set on a topic, issue, problem, or question using age-appropriate technologies.
General Information
Subject Area: Science
Grade: 35
Body of Knowledge: Computer Science - Computer Practices and Programming
Standard: Data analysis
Date Adopted or Revised: 05/16
Status: State Board Approved

Related Courses

This benchmark is part of these courses.
5020100: STEM Lab Grade 3 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))
5020110: STEM Lab Grade 4 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))
5020120: STEM Lab Grade 5 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))
5002020: Introduction to Computer Science 2 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Lesson Plans

The Great Seal of the State of Florida: Then and Now (Lesson 1):

In this integrated lesson, students will explore and analyze the current Great Seal of the State of Florida.  They will interact with a PowerPoint where they will identify the components of the current Great Seal of the State of Florida and the first Seal.   Students will research the two seals and modify their previous labeling activity as needed.   This is part 1 in a 3 part unit on the Great Seal of Florida that will culminate in a student created SCRATCH project.

Type: Lesson Plan

American Symbols: Civics and Coding Part 1:

This is lesson 1 of 3 that will integrate ELA, Civics, and Computer Science to create a visual presentation using block coding with Scratch to demonstrate knowledge of the symbols within the Great Seal of the United States. This lesson will provide foundational information as students research and organize facts about the symbolism found in the Great Seal of the United States to determine how it illustrates the history of America.

Type: Lesson Plan

Transfer The Heat:

This lesson introduces how heat transfers to different substances using an electrical device. The electrical device used create thermal energy changes a substance’s state of matter. This lesson contains a lab experiment that tests the timing at which butter changes to its melting point while using a lamp. This lab questions whether using a different electric device will conclude the same results. 

This is lesson 3 in the Detecting Electrical and Thermal Energy Unit.

Type: Lesson Plan

Check The Temperature:

This lesson introduces the different states of matter for any substance. For this lesson students will be allowed to observe the changes water makes during the following states: solid, liquid, and gas. Students will engage in discussion to predict the temperature when a substance changes from solid to liquid and liquid to gas. Lastly, students will learn the advantages of using a line graph to analyze the relationship between two variables.

This is lesson 2 in a Unit on Detecting Thermal & Electrical Energy. 

Type: Lesson Plan

Be Efficient:

This lesson discusses the efficiency of gathering and storing information manually vs using resourceful technology. For this lesson students will test and collect data using ice cubes.  Students will write code to make a program that shows the changes in states of matter when using a temperature probe to relay the data. This lesson gives examples of different technologies that are more efficient for gathering and storing information for later use. This is the final lesson in the Unit on Detecting Electrical and Thermal Energy.

Type: Lesson Plan

Student Resources

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Parent Resources

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