SC.35.CS-CC.1.5

Explain that providing and receiving feedback from others can improve performance and outcomes for collaborative digital projects.
General Information
Subject Area: Science
Grade: 35
Body of Knowledge: Computer Science - Communication and Collaboration
Date Adopted or Revised: 05/16
Status: State Board Approved

Related Courses

This benchmark is part of these courses.
5020110: STEM Lab Grade 4 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))
5020120: STEM Lab Grade 5 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))
5002020: Introduction to Computer Science 2 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Lesson Plans

Civic Participation - Part 3:

Students will be using peer feedback to improve digital artifacts from Lesson 2 before presenting to the class. Students will use gained knowledge to summarize learning from other students' presentations. This is the final lesson in a three-part integrated computer science and civics mini-unit.

Type: Lesson Plan

A Nation for Representation: Part 3:

Students will use their pseudocode of a representative government from lesson 2 to create an interactive component in Scratch for their target audience. A peer review rubric will be used to make adjustments and an interactive digital gallery walk will ensue. This is lesson 3 of a 3-part integrated computer science and civics mini-unit.

Type: Lesson Plan

Patriot, Loyalist, or Neutral- Part 3:

Students will giving and taking feedback to make edits to Scratch projects before presenting. Students will take in all learned information about the perspectives of the colonists to write a short claim-evidence-reasoning paragraph response on they would have chosen and why.  Students will wrap up this lesson as part three of a three-part Civics and Coding integrated series.

Type: Lesson Plan

Who Represents Us? Part 2:

Students will think of themselves as representatives of their schools and design a campaign for student body president using Scratch. This lesson follows research about state senators and representatives. This is the second lesson in a three-part integrated computer science and civics mini-unit.  

Type: Lesson Plan

Just Right Goldilocks’ Café: Temperature & Turbidity:

This is lesson 3 of 3 in the Goldilocks’ Café Just Right unit. This lesson focuses on systematic investigation on getting a cup of coffee to be the “just right” temperature and turbidity level. Students will use both the temperature probe and turbidity sensor and code using ScratchX during their investigation.

Type: Lesson Plan

Just Right Goldilocks’ Café: Turbidity:

This is lesson 2 of 3 in the Just Right Goldilocks’ Café unit. This lesson focuses on systematic investigation on getting a cup of coffee to be the “just right” level of turbidity. Students will use turbidity sensors and code using ScratchX during their investigation.

Type: Lesson Plan

Just Right Goldilocks’ Café: Temperature:

This is lesson 1 of 3 in the Just Right Goldilocks’ Café unit. This lesson focuses on systematic investigation on getting a cup of coffee to be the “just right” temperature. Students will use temperature probes and code using ScratchX during their investigation.

 

Type: Lesson Plan

Student Resources

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Parent Resources

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