SC.5.P.13.4

Investigate and explain that when a force is applied to an object but it does not move, it is because another opposing force is being applied by something in the environment so that the forces are balanced.
General Information
Subject Area: Science
Grade: 5
Body of Knowledge: Physical Science
Idea: Level 3: Strategic Thinking & Complex Reasoning
Big Idea: Forces and Changes in Motion - A. It takes energy to change the motion of objects.

B. Energy change is understood in terms of forces--pushes or pulls.

C. Some forces act through physical contact, while others act at a distance.

Clarification for grades K-5: The target understanding for students in the elementary grades should focus on Big Ideas A, B, and C.

Clarification for grades 6-8: The target understanding for students in grades 6-8 should begin to transition the focus to a more specific definition of forces and changes in motion. Net forces create a change in motion. A change in momentum occurs when a net force is applied to an object over a time interval.

Grades 9-12, Standard 12: Motion - A. Motion can be measured and described qualitatively and quantitatively. Net forces create a change in motion. B. Momentum is conserved under well-defined conditions. A change in momentum occurs when a net force is applied to an object over a time interval.

Date Adopted or Revised: 02/08
Date of Last Rating: 05/08
Status: State Board Approved
Assessed: Yes

Related Courses

This benchmark is part of these courses.
5020060: Science - Grade Five (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
7720060: Access Science Grade 5 (Specifically in versions: 2014 - 2015, 2015 - 2018, 2018 and beyond (current))
5020120: STEM Lab Grade 5 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.
SC.5.P.13.In.3: Identify that an opposing force (push or pull) is needed to prevent an object from moving.
SC.5.P.13.Su.3: Recognize the source of a force (push or pull) used to stop an object from moving.
SC.5.P.13.Pa.2: Recognize a way to stop an object from moving.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Lesson Plans

Polygon Park:

In this lesson students will use standards-based quadrilaterals and triangles to design a roller coaster tower. Students will use the Engineering Design Process to work through the processes in this lesson.

Type: Lesson Plan

Natural Builders - STEM Engineering Design Challenge:

In this lesson, students will investigate and explain balanced and unbalanced forces as they design a building for Miami Beach that is inspired by Florida's natural environment. In this challenge/lesson, students must design a building model that is at least thirty centimeters tall, features two elements that move in the wind, and can also withstand the wind.

Type: Lesson Plan

When the Wind Blows:

This is an engineering design process lesson that covers forces and motion. It is designed to engage students using hands-on problem solving strategies.

Type: Lesson Plan

Bridge Over Troubled Waters:

In this engineering lesson, students will design and construct a bridge that will be free-standing and support a toy car.

Type: Lesson Plan

Medic Mass Landing: Engineering Design Challenge:

In this lesson, 5th grade students work in small groups on a STEM challenge that involves science and math standards related to force, motion, and measurement, as well as learning the engineering design process.

Type: Lesson Plan

Balanced or Nah (Not):

In this lesson, Balanced or Nah, the students will collaborate within groups to create a scenario or demonstration where they will explain concepts related to forces and motion. The students will conclude the lesson with a written essay or paragraphs explaining their concept and the concepts of other presenters.

Type: Lesson Plan

Pendulum Inquiry - Wrecking Balls:

In this lesson, students will mimic a wrecking ball by manipulating the variables of a pendulum in order to move objects with different masses. It is recommended this lesson follow Pendulum Inquiry (see Related CPALMS Resources), which will build students' content knowledge on pendulums. Students can apply their understanding of pendulums gained from the lesson Pendulum Inquiry to assist them in designing wrecking ball pendulums in this lesson.

Type: Lesson Plan

Newton's Third Law of Motion:

This lesson plan is the third in a series of connected lessons on Sir Isaac Newton's laws of motion published to CPALMS. This lesson plan teaches Newton's third law of motion.

Type: Lesson Plan

Pop Goes the Balloon, a Rube Goldberg Design Project:

The students will work in small groups in order to build a "Rube Goldberg" machine. A "Rube Goldberg" machine is modeled after a famous cartoonist who tried to make more difficult ways to accomplish simple tasks, such as popping a balloon. The students will build one machine, made from many simple machines working together, to perform their task. The machine is only permitted to be touched at the beginning and must work independently from that point on.

Type: Lesson Plan

Lunar Landers: Exploring Gravity :

The attached engineering design lesson plan elaborates on the PBS Kids online resource and will probably take from 4-5 class periods. It takes the students through the engineering design process which includes the following components: Identify the Problem, Brainstorm and Design a Solution, Test and Evaluate, Redesign, Reflect and Share the Solution.

Type: Lesson Plan

Original Student Tutorial

Einstein's Guide To Forces And Motion:

Investigate and explain that when a force is applied to an object but it does not move, it is because another opposing force is being applied by something in the environment so the forces are balanced. This interactive tutorial also includes practice items to check your knowledge.

 

Type: Original Student Tutorial

Perspectives Video: Teaching Idea

Dropsonde Construction and Hurricane Forces:

Don't get too carried away, but make sure you are having fun while learning about how hurricane researchers gather data! Produced with funding from the Florida Division of Cultural Affairs.

Download the CPALMS Perspectives video student note taking guide.

Type: Perspectives Video: Teaching Idea

Teaching Idea

Newton Laws of Motion-SeaWorld Classroom Activity:

Students will correlate Newton's Laws to various animal behaviors.

Type: Teaching Idea

Virtual Manipulatives

Balance Challenge Game:

Play with objects on a teeter totter to learn about balance.

  • Predict how objects of various masses can be used to make a plank balance.
  • Predict how changing the positions of the masses on the plank will affect the motion of the plank
  • Write rules to predict which way plank will tilt when objects are placed on it.
  • Use your rules to solve puzzles about balancing.

Type: Virtual Manipulative

Explore the forces:


Students can create an applied force and see how it makes objects move. They can also make changes in friction and see how it affects the motion of objects.

  • Identify when forces are balanced vs. unbalanced.
  • Determine the sum of forces (net force) on an object with more than one force on it.
  • Predict the motion of an object with zero net force.
  • Predict the direction of motion given a combination of forces.

Type: Virtual Manipulative

Original Student Tutorials Science - Grades K-8

Einstein's Guide To Forces And Motion:

Investigate and explain that when a force is applied to an object but it does not move, it is because another opposing force is being applied by something in the environment so the forces are balanced. This interactive tutorial also includes practice items to check your knowledge.

 

Student Resources

Vetted resources students can use to learn the concepts and skills in this benchmark.

Original Student Tutorial

Einstein's Guide To Forces And Motion:

Investigate and explain that when a force is applied to an object but it does not move, it is because another opposing force is being applied by something in the environment so the forces are balanced. This interactive tutorial also includes practice items to check your knowledge.

 

Type: Original Student Tutorial

Virtual Manipulatives

Balance Challenge Game:

Play with objects on a teeter totter to learn about balance.

  • Predict how objects of various masses can be used to make a plank balance.
  • Predict how changing the positions of the masses on the plank will affect the motion of the plank
  • Write rules to predict which way plank will tilt when objects are placed on it.
  • Use your rules to solve puzzles about balancing.

Type: Virtual Manipulative

Explore the forces:


Students can create an applied force and see how it makes objects move. They can also make changes in friction and see how it affects the motion of objects.

  • Identify when forces are balanced vs. unbalanced.
  • Determine the sum of forces (net force) on an object with more than one force on it.
  • Predict the motion of an object with zero net force.
  • Predict the direction of motion given a combination of forces.

Type: Virtual Manipulative

Parent Resources

Vetted resources caregivers can use to help students learn the concepts and skills in this benchmark.

Virtual Manipulatives

Balance Challenge Game:

Play with objects on a teeter totter to learn about balance.

  • Predict how objects of various masses can be used to make a plank balance.
  • Predict how changing the positions of the masses on the plank will affect the motion of the plank
  • Write rules to predict which way plank will tilt when objects are placed on it.
  • Use your rules to solve puzzles about balancing.

Type: Virtual Manipulative

Explore the forces:


Students can create an applied force and see how it makes objects move. They can also make changes in friction and see how it affects the motion of objects.

  • Identify when forces are balanced vs. unbalanced.
  • Determine the sum of forces (net force) on an object with more than one force on it.
  • Predict the motion of an object with zero net force.
  • Predict the direction of motion given a combination of forces.

Type: Virtual Manipulative