Lesson #1 - Moon Phase Unit

Resource ID#: 166323 Type: Lesson Plan

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General Information

Subject(s): Mathematics, Science
Grade Level(s): 4
Intended Audience: Educators educators
Suggested Technology: Computer for Presenter, Internet Connection, LCD Projector, Speakers/Headphones
Instructional Time: 40 Minute(s)
Keywords: Moon, Phase, Moon Phase, changes in the Moon phase, observable shape of the moon, observable shape, changes in the shape of the Moon, changes in moon shape, changes in the moon shape over a course of a month, coding, computer, scratch, computer science, flow chart, flowchart, Design a flowchart

Aligned Standards

This vetted resource aligns to concepts or skills in these benchmarks.

2 Lesson Plans

Lesson #2 - Moon Phase Unit

This is lesson 2 of 3 in the Moon Phase unit. This lesson will help students design a flowchart model to find the phase of the Moon by making decisions based on certain conditions. This lesson also gives students insight into working with the design model made earlier and an opportunity to upload/draw costumes of different lunar phases in Scratch.

Lesson #3 - Moon Phase Unit

This is the final lesson in the Moon Phase unit. In this lesson, students will complete an algorithm sheet to understand how they can connect the flowchart model to real-world programming. It also gives an insight to various blocks used in Scratch and their significance. This lesson allows students to program in Scratch based on the flowchart model made in the previous lesson and switch the costumes based on the operational conditions placed on the sprite. The final product in this lesson will showcase the students' conceptual understanding of the Moon phases in a computer science medium.

Related Resources

Other vetted resources related to this resource.

Lesson Plans

Lesson #3 - Moon Phase Unit:

This is the final lesson in the Moon Phase unit. In this lesson, students will complete an algorithm sheet to understand how they can connect the flowchart model to real-world programming. It also gives an insight to various blocks used in Scratch and their significance. This lesson allows students to program in Scratch based on the flowchart model made in the previous lesson and switch the costumes based on the operational conditions placed on the sprite. The final product in this lesson will showcase the students' conceptual understanding of the Moon phases in a computer science medium.

Type: Lesson Plan

Lesson #2 - Moon Phase Unit:

This is lesson 2 of 3 in the Moon Phase unit. This lesson will help students design a flowchart model to find the phase of the Moon by making decisions based on certain conditions. This lesson also gives students insight into working with the design model made earlier and an opportunity to upload/draw costumes of different lunar phases in Scratch.

Type: Lesson Plan