Gummy vs. Gum (Number Pattern)

Resource ID#: 7633 Primary Type: Lesson Plan

General Information

Subject(s): Mathematics
Grade Level(s): 5, 6, 7
Intended Audience: Educators educators
Suggested Technology: Adobe Acrobat Reader
Instructional Time: 1 Hour(s)
Keywords: expression, table, equation, linear equation
Instructional Component Type(s): Lesson Plan Worksheet Problem-Solving Task
Instructional Design Framework(s): Confirmation Inquiry (Level 1)
Resource Collection: CPALMS

Aligned Standards

This vetted resource aligns to concepts or skills in these benchmarks.

Related Resources

Other vetted resources related to this resource.

Teaching Idea

True, False, and Open Sentences:

"Students first explore arithmetic sentences to decide whether they are true or false. The lesson then introduces students to sentences that are neither true nor false but are algebraic equations, also called open sentences, such as x + 3 = 7 or 2 x = 12." from Math Solutions.

Type: Teaching Idea

Unit/Lesson Sequence

Variables and Patterns of Change: Translating Words Into Symbols; Linear Equations:

Lesson Plan 1: Miles of Tiles - The Pool Border Problem, students will recognize patterns and represent situations using algebraic notation and variables. Lesson Plan 2: Cups and Chips - Solving Linear Equations Using Manipulatives, students use manipulatives to represent visually the steps they take to obtain a solution to an algebraic equation. They develop an understanding of the connections between the solution involving manipulatives and the symbolic solution. Students work in teams of four. Site includes a Topic Overview, Lesson Plans, Student Work, Teaching Strategies, Resources, and a video of Workshop 1; Part 1.

Type: Unit/Lesson Sequence

Virtual Manipulative

Pan Balance - Numbers:

This tool helps students better understand that equality is a relationship and not an operational command to "find the answer." The applet features a pan balance that allows the student to input each half of an equation in the pans, which responds to the numerical expression's value by raising, lowering or balancing.

Type: Virtual Manipulative