MA.4.AR.3.2

Generate, describe and extend a numerical pattern that follows a given rule.

Examples

Generate a pattern of four numbers that follows the rule of adding 14 starting at 5.

Clarifications

Clarification 1: Instruction includes patterns within a mathematical or real-world context.
General Information
Subject Area: Mathematics (B.E.S.T.)
Grade: 4
Strand: Algebraic Reasoning
Status: State Board Approved

Related Courses

This benchmark is part of these courses.
5012060: Mathematics - Grade Four (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
7712050: Access Mathematics Grade 4 (Specifically in versions: 2014 - 2015, 2015 - 2018, 2018 - 2022, 2022 and beyond (current))
5012055: Grade 3 Accelerated Mathematics (Specifically in versions: 2019 - 2022, 2022 and beyond (current))
5012015: Foundational Skills in Mathematics 3-5 (Specifically in versions: 2019 - 2022, 2022 and beyond (current))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.
MA.4.AR.3.AP.2: Generate a numerical pattern when given a starting term and a one-step addition rule (e.g., starting at the number 5 use the rule add 5 and generate the pattern).

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Formative Assessments

Multiply By Four:

Students are asked to generate a sequence of numbers based on a given rule and then to identify features of the pattern that are not explicit.

Type: Formative Assessment

Dot Patterns:

Students examine triangular numbers through a given dot pattern.

Type: Formative Assessment

Baseball Cards:

Students generate a number pattern based on a given rule and explain the pattern found.

Type: Formative Assessment

Generating Two Patterns:

Students are given two rules and are asked to generate patterns.

Type: Formative Assessment

Lesson Plans

Pattern Fun:

In this lesson, students will use manipulatives to build, extend, and describe increasing patterns from a rule.

Type: Lesson Plan

Fish Ahoy Fish:

Students will work in groups to assist a client in purchasing different fish for a fish pond. From a data table, they will need to decide which type of fish and how many fish to purchase according to the size of the each pond. After, they will need to revisit a revised data table to make different selection of fish and calculate costs for the purchase of the fish.

Type: Lesson Plan

Looking for Patterns in a Sequence of Fractions:

Students generate and describe a numerical pattern using the multiplication and subtraction of fractions.

Type: Lesson Plan

Original Student Tutorial

Wubble Double Trouble:

Join Pete as he explores patterns within patterns with feisty Wubbles and Dipples in this interactive tutorial.

Type: Original Student Tutorial

Perspectives Video: Teaching Idea

Classroom Storytime: Creating Mathematical Models:

Watch as the Wubbles double to show you how a mathematical pattern can be made.

Download the CPALMS Perspectives video student note taking guide.

Type: Perspectives Video: Teaching Idea

Problem-Solving Task

Double Plus One:

The purpose of this task is to help students gain a better understanding of patterns. This task is meant to be used in an instructional setting.

Type: Problem-Solving Task

STEM Lessons - Model Eliciting Activity

Fish Ahoy Fish:

Students will work in groups to assist a client in purchasing different fish for a fish pond. From a data table, they will need to decide which type of fish and how many fish to purchase according to the size of the each pond. After, they will need to revisit a revised data table to make different selection of fish and calculate costs for the purchase of the fish.

MFAS Formative Assessments

Baseball Cards:

Students generate a number pattern based on a given rule and explain the pattern found.

Dot Patterns:

Students examine triangular numbers through a given dot pattern.

Generating Two Patterns:

Students are given two rules and are asked to generate patterns.

Multiply By Four:

Students are asked to generate a sequence of numbers based on a given rule and then to identify features of the pattern that are not explicit.

Original Student Tutorials Mathematics - Grades K-5

Wubble Double Trouble:

Join Pete as he explores patterns within patterns with feisty Wubbles and Dipples in this interactive tutorial.

Student Resources

Vetted resources students can use to learn the concepts and skills in this benchmark.

Original Student Tutorial

Wubble Double Trouble:

Join Pete as he explores patterns within patterns with feisty Wubbles and Dipples in this interactive tutorial.

Type: Original Student Tutorial

Problem-Solving Task

Double Plus One:

The purpose of this task is to help students gain a better understanding of patterns. This task is meant to be used in an instructional setting.

Type: Problem-Solving Task

Parent Resources

Vetted resources caregivers can use to help students learn the concepts and skills in this benchmark.

Problem-Solving Task

Double Plus One:

The purpose of this task is to help students gain a better understanding of patterns. This task is meant to be used in an instructional setting.

Type: Problem-Solving Task