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This engineering design challenge is intended to help students apply the concepts of life cycles from SC.2.L.16.1 (Observe and describe major stages in the life cycles of plants and animals, including beans and butterflies), the understanding that all living things have basic needs from SC.2.L.17.1 (Compare and contrast the basic needs that all living things, including humans, have for survival), build on their knowledge of habitats, and practice working with money as they build structures to meet the needs of a tadpole. It is not intended as an initial introduction to these concepts.
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