MAFS.2.NBT.2.5Archived Standard

Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
General Information
Subject Area: Mathematics
Grade: 2
Domain-Subdomain: Number and Operations in Base Ten
Cluster: Level 1: Recall
Cluster: Use place value understanding and properties of operations to add and subtract. (Major Cluster) -

Clusters should not be sorted from Major to Supporting and then taught in that order. To do so would strip the coherence of the mathematical ideas and miss the opportunity to enhance the major work of the grade with the supporting clusters.

Date Adopted or Revised: 02/14
Content Complexity Rating: Level 1: Recall - More Information
Date of Last Rating: 02/14
Status: State Board Approved - Archived

Related Courses

This benchmark is part of these courses.
5012040: Mathematics - Grade Two (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
7712030: Access Mathematics Grade 2 (Specifically in versions: 2014 - 2015, 2015 - 2018, 2018 - 2022, 2022 and beyond (current))
5020090: STEM Lab Grade 2 (Specifically in versions: 2016 - 2022, 2022 and beyond (current))
5012005: Foundational Skills in Mathematics K-2 (Specifically in versions: 2019 - 2022, 2022 and beyond (current))

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Educational Game

Number Facts Bingo:

This Flash applet generates number fact questions for the game of Bingo. Each of the six levels focuses on a different range of number facts (addition, subtraction, and multiplication), which are displayed one at a time in a variety of question formats. The applet is intended for use in a class/group setting with a projector or interactive whiteboard. Downloadable cards for each level are available from the menu page. At any time in a game the "number facts so far" feature will reveal all the questions presented in the current round to facilitate review or verification of a winning board.

Type: Educational Game

Formative Assessments

Fluently Subtract Within 100:

Students are asked to solve three subtraction within 100 problems and are observed for the use of place value strategies.

Type: Formative Assessment

Adding Within 100 Using Place Value:

Students are asked to solve two addition problems and are observed for the use of place value strategies.

Type: Formative Assessment

Using Properties and Place Value to Add and Subtract:

Students are asked to complete addition and subtraction problems that can be done efficiently by using properties of operations.

Type: Formative Assessment

Crossing a Decade:

The student is asked to solve an addition and a subtraction problem in which a decade (i.e., a multiple of ten) must be crossed.

Type: Formative Assessment

Lesson Plans

How Much Do We Need to Order?:

This is an inquiry lesson in which the students will be posed a real world problem and be given the task to come up with a way to gather their data and solve the problem.

Type: Lesson Plan

Fundraising on a Budget:

This Model-Eliciting Activity (MEA) is designed for a second grade level. Students will be working in small groups to figure out what companies to hire for the art gallery to have a successful charity event. The students will be evaluating criteria such as bands for the event, caterers, and artists. Students will need to add money to stay within a budget. They will write their procedure for making their selections.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Type: Lesson Plan

Carnival:

Written at a second grade level, in this MEA the students will use problem solving skills, two-digit addition, and knowledge of greater than and less than to rank order carnival games based on provided criteria.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Type: Lesson Plan

What is your new number when you add or subtract?:

This is an ability grouped tiered lesson of addition or subtraction of one or two-digit numbers less than 100.

Type: Lesson Plan

Cookie Contest:

This MEA asks students to decide which factors are important in choosing the best cookie in a cookie contest. Students will take on the role of cookie critics to provide feedback to a teacher whose grade level is deciding which cookie to use for a fundraiser. They will rank order their choices from the best to worst cookie. Students will provide a detailed written explanation for how they decided to rank factors and their solution. They will show their work while adding up to 4 two-digit numbers to calculate the total number of votes.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Type: Lesson Plan

Birthday Parties 'R' Us:

Students will determine which pizza place should be used to cater parties at the Birthday Parties 'R' Us facility given a set of data. They will create a procedure for determining the best pizza place, write an explanation about their procedure, and present their recommendations to the class.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Type: Lesson Plan

Rip and Regroup to Add:

Students will learn how to transpose a horizontal addition equation with two-digit addends using a specialized vertical place value work mat. Students will "rip and regroup" to help understand how to regroup ten ones as one ten and move toward using a standard algorithm for addition.

Type: Lesson Plan

Adding and Subtracting on a Hundred Chart:

This lesson is not an introduction to adding and subtracting on the hundreds chart, but rather a practice of strategies to help build fluency. Students will use make-a-ten, decomposition, and other number sense strategies to create hidden designs on a hundreds chart then check their design against the answer key.

Type: Lesson Plan

Alternative Addition Strategies:

This lesson explores various addition strategies of two-digit numbers. The lesson focus is to encourage students to find and develop a reliable method they can use to add within 100. The lesson includes making an Addition Strategies Mini Booklet, which students can keep and use as a reference tool.

Type: Lesson Plan

Is it "Most Magically Magical"?:

This lesson is intended to be a cooperative inquiry-based activity used close to the end of second grade. The students will be actively engaged in adding and subtracting numbers within 100 while having fun completing Magic Squares.

Type: Lesson Plan

Sweet Addition and Subtraction:

This lesson is a continuation of the "Sweet Values" and "Sweet Number Places" lessons also found on CPALMS. It is a different way of teaching addition and subtraction, by continuing a story that started with place value. In this lesson, students will learn to use the place value knowledge gained to solve word problems.

Type: Lesson Plan

Original Student Tutorial

Subtraction with Stanley:

Learn to use place value to solve subtraction problems within 100 in this interactive, basketball-themed tutorial.

Type: Original Student Tutorial

Problem-Solving Tasks

Jamir's Penny Jar:

The purpose of this task is to help students articulate their addition strategies and would be most appropriately used once students have a solid understanding of coin values. This task would be best used in an instructional setting especially since the language is somewhat complex and the teacher might need to help students decode the task statement.

Type: Problem-Solving Task

Saving Money 2:

The purpose of this task is for students to relate addition and subtraction problems to money and to situations and goals related to saving money. This task is an instructional task that brings many aspects of the mathematical work that second graders will be doing together with an opportunity to learn about financial literacy concepts.

Type: Problem-Solving Task

Saving Money 1:

The purpose of this task is for students to relate addition and subtraction problems to money and to situations and goals related to saving money. This task has students adding two 2-digit numbers that require regrouping and the solution shows a concrete approach to the solution. This problem can be adjusted based on where students are in their understanding of addition involving two-digit numbers.

Type: Problem-Solving Task

Tutorial

Subtraction by Regrouping:

This 8-minute video demonstrates how to perform subtraction with regrouping. The presenter uses base-10 blocks to explain the rationale and to make a visual connection with the standard algorithm. The examples involve 2-digit and 3-digit numbers.

Type: Tutorial

STEM Lessons - Model Eliciting Activity

Birthday Parties 'R' Us:

Students will determine which pizza place should be used to cater parties at the Birthday Parties 'R' Us facility given a set of data. They will create a procedure for determining the best pizza place, write an explanation about their procedure, and present their recommendations to the class.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Carnival:

Written at a second grade level, in this MEA the students will use problem solving skills, two-digit addition, and knowledge of greater than and less than to rank order carnival games based on provided criteria.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Cookie Contest:

This MEA asks students to decide which factors are important in choosing the best cookie in a cookie contest. Students will take on the role of cookie critics to provide feedback to a teacher whose grade level is deciding which cookie to use for a fundraiser. They will rank order their choices from the best to worst cookie. Students will provide a detailed written explanation for how they decided to rank factors and their solution. They will show their work while adding up to 4 two-digit numbers to calculate the total number of votes.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

Fundraising on a Budget:

This Model-Eliciting Activity (MEA) is designed for a second grade level. Students will be working in small groups to figure out what companies to hire for the art gallery to have a successful charity event. The students will be evaluating criteria such as bands for the event, caterers, and artists. Students will need to add money to stay within a budget. They will write their procedure for making their selections.

Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. Click here to learn more about MEAs and how they can transform your classroom.

MFAS Formative Assessments

Adding Within 100 Using Place Value:

Students are asked to solve two addition problems and are observed for the use of place value strategies.

Crossing a Decade:

The student is asked to solve an addition and a subtraction problem in which a decade (i.e., a multiple of ten) must be crossed.

Fluently Subtract Within 100:

Students are asked to solve three subtraction within 100 problems and are observed for the use of place value strategies.

Using Properties and Place Value to Add and Subtract:

Students are asked to complete addition and subtraction problems that can be done efficiently by using properties of operations.

Original Student Tutorials Mathematics - Grades K-5

Subtraction with Stanley:

Learn to use place value to solve subtraction problems within 100 in this interactive, basketball-themed tutorial.

Student Resources

Vetted resources students can use to learn the concepts and skills in this benchmark.

Original Student Tutorial

Subtraction with Stanley:

Learn to use place value to solve subtraction problems within 100 in this interactive, basketball-themed tutorial.

Type: Original Student Tutorial

Problem-Solving Tasks

Saving Money 2:

The purpose of this task is for students to relate addition and subtraction problems to money and to situations and goals related to saving money. This task is an instructional task that brings many aspects of the mathematical work that second graders will be doing together with an opportunity to learn about financial literacy concepts.

Type: Problem-Solving Task

Saving Money 1:

The purpose of this task is for students to relate addition and subtraction problems to money and to situations and goals related to saving money. This task has students adding two 2-digit numbers that require regrouping and the solution shows a concrete approach to the solution. This problem can be adjusted based on where students are in their understanding of addition involving two-digit numbers.

Type: Problem-Solving Task

Parent Resources

Vetted resources caregivers can use to help students learn the concepts and skills in this benchmark.

Problem-Solving Tasks

Jamir's Penny Jar:

The purpose of this task is to help students articulate their addition strategies and would be most appropriately used once students have a solid understanding of coin values. This task would be best used in an instructional setting especially since the language is somewhat complex and the teacher might need to help students decode the task statement.

Type: Problem-Solving Task

Saving Money 2:

The purpose of this task is for students to relate addition and subtraction problems to money and to situations and goals related to saving money. This task is an instructional task that brings many aspects of the mathematical work that second graders will be doing together with an opportunity to learn about financial literacy concepts.

Type: Problem-Solving Task

Saving Money 1:

The purpose of this task is for students to relate addition and subtraction problems to money and to situations and goals related to saving money. This task has students adding two 2-digit numbers that require regrouping and the solution shows a concrete approach to the solution. This problem can be adjusted based on where students are in their understanding of addition involving two-digit numbers.

Type: Problem-Solving Task