Standard #: MAFS.912.N-VM.1.3 (Archived Standard)


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Solve problems involving velocity and other quantities that can be represented by vectors.


Related Courses

Course Number1111 Course Title222
1202340: Precalculus Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
1211300: Trigonometry Honors (Specifically in versions: 2014 - 2015, 2015 - 2022 (course terminated))
2002480: Forensic Science 1 (Specifically in versions: 2014 - 2015, 2015 - 2017, 2017 - 2022, 2022 and beyond (current))
2002490: Forensic Sciences 2 (Specifically in versions: 2014 - 2015, 2015 - 2017, 2017 - 2022, 2022 and beyond (current))
2002410: Integrated Science 1 Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2002420: Integrated Science 2 (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2002430: Integrated Science 2 Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2002450: Integrated Science 3 Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2003320: Physical Science Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2003380: Physics 1 (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2003390: Physics 1 Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2003410: Physics 2 Honors (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
2002425: Integrated Science 2 for Credit Recovery (Specifically in versions: 2014 - 2015, 2015 - 2020 (course terminated))
2003385: Physics 1 for Credit Recovery (Specifically in versions: 2014 - 2015, 2015 - 2020 (course terminated))
2003836: Florida's Preinternational Baccalaureate Physics 1 (Specifically in versions: 2015 - 2022, 2022 and beyond (current))
2003838: Florida's Preinternational Baccalaureate Physics 2 (Specifically in versions: 2015 and beyond (current))


Related Resources

Lesson Plans

Name Description
Lunar Rover Challenge

In this Engineering Design Challenge, student teams will design a lunar rover. The students will calculate the velocity of the rovers, illustrate the movement through graphs, and complete written explanations. The LRV that can travel the greatest distance wins this challenge.

How fast are you?

Use students' competitive natures in this engaging lab on velocity. Students will learn how using a known distance and a measured time for a runner can be used to calculate their velocity. Students will graph the relationship between these two factors to see the correlation as a graphic representation.

Olympic Snowboard Design

This MEA requires students to design a custom snowboard for five Olympic athletes, taking into consideration how their height and weight affect the design elements of a snowboard. There are several factors that go into the design of a snowboard, and the students must use reasoning skills to determine which factors are more important and why, as well as what factors to eliminate or add based on the athlete's style and preferences. After the students have designed a board for each athlete, they will report their procedure and reasons for their decisions.

Falling for Gravity

Students will investigate the motion of three objects of different masses undergoing free fall. Additionally, students will:

  • Use spark timers to collect displacement and time data.
  • Use this data to calculate the average velocity for the object during each interval.
  • Graph this data on a velocity versus time graph, V-t. They find the slope of this graph to calculate acceleration.
  • Calculate the falling object's acceleration from their data table and graph this data on an acceleration versus time graph, a-t.
  • Use their Spark timer data paper, cut it into intervals, and paste these intervals into their displacement versus time graph.
Amusement Park Physics

Students will research various types of amusement park rides and use their findings to design a feasible ride of their own. They will summarize their findings and present their ride design to the class. Each student will then write a persuasive letter to a local amusement park describing the reasons their ride design is the best.

Perspectives Video: Teaching Idea

Name Description
KROS Pacific Ocean Kayak Journey: Kites, Geometry, and Vectors

Set sail with this math teacher as he explains how kites were used for lessons in the classroom.

Related Resources:
KROS Pacific Ocean Kayak Journey: GPS Data Set [.XLSX]
KROS Pacific Ocean Kayak Journey: Path Visualization for Google Earth [.KML]

Download the CPALMS Perspectives video student note taking guide.

Text Resource

Name Description
Maths Goes to the Movies

This informational text resource is intended to support reading in the content area. The text shows how math is used to create the life-like computer generated images seen in movies such as Jurassic Park and Lord of the Rings.

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