Standard #: MAFS.2.G.1.1 (Archived Standard)


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Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes.


General Information

Subject Area: Mathematics
Grade: 2
Domain-Subdomain: Geometry
Cluster: Reason with shapes and their attributes. (Additional Cluster) -

Clusters should not be sorted from Major to Supporting and then taught in that order. To do so would strip the coherence of the mathematical ideas and miss the opportunity to enhance the major work of the grade with the supporting clusters.

Date Adopted or Revised: 02/14
Content Complexity Rating: Level 1: Recall - More Information
Date of Last Rating: 02/14
Status: State Board Approved - Archived

Related Courses

Course Number1111 Course Title222
5012040: Mathematics - Grade Two (Specifically in versions: 2014 - 2015, 2015 - 2022, 2022 and beyond (current))
7712030: Access Mathematics Grade 2 (Specifically in versions: 2014 - 2015, 2015 - 2018, 2018 - 2022, 2022 and beyond (current))
5001030: Art - Grade 2 (Specifically in versions: 2014 - 2015, 2015 - 2019, 2019 - 2022, 2022 and beyond (current))
7701030: Access Art Grade 2 (Specifically in versions: 2018 - 2019, 2019 - 2023, 2023 and beyond (current))
5012005: Foundational Skills in Mathematics K-2 (Specifically in versions: 2019 - 2022, 2022 and beyond (current))


Related Resources

Educational Games

Name Description
Match the 2D Shape

Play the concentration game. Match the 2D shape to the correct name.

Shape & Solid Exploration In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes. It is important for learners to be able to describe a shape with correct math vocabulary and to be able to visualize a shape in their head.

Formative Assessments

Name Description
Which of These are Cubes?

Students are shown a set of three-dimensional figures and are asked to identify the cubes. In addition, they are asked to explain why the other figures are not cubes.

Four Sided Figures

Students are shown a quadrilateral and asked to identify it. Then students are asked to draw another example of a quadrilateral that is different from the one that they were shown.

Three Sided Figures

Students are asked to draw a triangle and justify his or her drawn shape. Then students are shown a figure that is not a triangle, but that has three sides and asked to determine if the figure on the worksheet is a triangle.

Figures With Five Sides

Students are asked to draw a five-sided figure and name the figure.

Lesson Plans

Name Description
Let's "Face" it!

Triangles, Quadrilaterals, Pentagons, and Hexagons! Oh My! Students will get into shape after reading "The Greedy Triangle" by Marilyn Burns. They will explore their own classroom and identify the many shapes that can be found! They will also be able to identify the plane shapes on three-dimensional figures as the faces of the figures. The lesson includes some printable solid figures that the students can construct themselves!

Discovering Attributes of Shapes

The students will use real world items in the classroom and manipulatives to identify, discuss and compare the attributes of triangles, quadrilaterals, pentagons, hexagons, and cubes. Students will fold and make a cube as they practice identifying shapes.

Animal Sanctuary Engineering Design Challenge

This Engineering Design Challenge is a hands-on investigation in both math and science. Students will be able to use prior knowledge and problem solving skills to solve non-routine problems and real-world situations, using mathematical and scientific models. It is a great way to introduce your students to real-world problem solving. Students will be engaged in hands-on learning by designing and creating an enclosure for zoo animals. Both math and science standards have been incorporated for an integrated lesson.

The Greedy Shapes

The lesson Greedy Shapes will give opportunities for students to use their knowledge of attributes of shapes (number of sides, sides of equal length, number of vertices, shapes that are closed or not, curved or straight edges) to sketch triangles, rectangles, squares, and hexagons. 

Three Billy Goats Gruff Build a Bridge - An Engineering Design Challenge

This Engineering Design Challenge is intended to help students apply the concepts of force from SC.2.P.13.1 (investigate the effect of applying various pushes and pulls on different objects) as they build bridges to hold the greatest load. It is also intended to help students apply the concepts of money from MAFS.2.MD.3.8 (Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using $ and ¢ symbols appropriately) as they strive to construct the most cost effective bridge. It is not intended as an initial introduction to these concepts.

It's All About the Shapes

The teacher reads The Greedy Triangle to the class to explore attributes of figures. As the teacher reads, the students create the shapes in the book using geoboards.  Students follow up their exploration with a card sort. The students create Frayer Models in their journals using information they discovered during the lesson.  

Lighthouses and Lenses - An Engineering Design Challenge

This Engineering Design Challenge is intended to help students apply the concepts of force from SC.2.P.13.1 (investigate the effect of applying various pushes and pulls on different objects), the concept of wind from SC.2.E.7.4 (investigate that air is all around us and that moving air is wind), and practice working with money (MAFS.2.MD.3.8 solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using $ and ¢ symbols appropriately) as they build structures to withstand the force of high-speed winds. The first day's lesson also provides practice in recognizing and drawing shapes (MAFS.2.G.1.1). It is not intended as an initial introduction to these concepts.

Attributes of Geometric Shapes

This resource is a fun and engaging activity that will allow the students to identify and name shapes by their attributes. The students will move around and construct various geometric figures in order to build a solid understanding of the figures.

Going On a Shape Hunt: Integrating Math and Literacy

Integrating mathematics and literacy allows students to develop an understanding of the place of mathematics in their world. Students are introduced to the idea of shapes through a read-aloud session with an appropriate book. They then use models to learn the names of shapes, work together and individually to locate shapes in their real-world environment, practice spelling out the names of shapes they locate, and reflect in writing on the process. This lesson provides opportunities to engage students using many different learning modalities.

Original Student Tutorial

Name Description
Shapes in Space

Learn how to recognize and draw triangles, pentagons and hexagons using the shapes' attributes in this space-themed, interactive tutorial.

Teaching Idea

Name Description
Polygons and Shapely Lines This activity gives students practice drawing straight lines with a ruler and looking for and categorizing shapes, for example, by the number of sides in polygons. The Teachers' Notes page includes suggestions for implementation, discussion questions and ideas for extension.

Tutorial

Name Description
Polygon Gallery

This combination of illustrations and narration defines convex as well as concave polygons and describes the features of various polygons. Examples of polygons shown include triangles and quadrilaterals of various types, including some that are convex and some that are concave, and even one that has a hole in it. Narration or read-along text describes the shapes for the user. Copyright 2005 Eisenhower National Clearinghouse

Virtual Manipulatives

Name Description
Polygon Sort This interactive Flash activity asks the user to sort shapes into a 2 by 2 chart, known as a Carroll Diagram, based on their properties. Properties used to sort include "quadrilateral" or "not quadrilateral" and "regular polygon" or "not regular polygon."
Shape Tool

This virtual manipulative allows you to create, color, enlarge, shrink, rotate, reflect, slice, and glue geometric shapes, such as: squares, triangles, rhombi, trapezoids and hexagons.

Shape Cutter

This virtual manipulative allows students to draw geometric shapes and then decompose and recompose them into other shapes, using slides, turns, and flips to cut and move pieces around.

Student Resources

Original Student Tutorial

Name Description
Shapes in Space:

Learn how to recognize and draw triangles, pentagons and hexagons using the shapes' attributes in this space-themed, interactive tutorial.

Educational Game

Name Description
Match the 2D Shape:

Play the concentration game. Match the 2D shape to the correct name.

Tutorial

Name Description
Polygon Gallery:

This combination of illustrations and narration defines convex as well as concave polygons and describes the features of various polygons. Examples of polygons shown include triangles and quadrilaterals of various types, including some that are convex and some that are concave, and even one that has a hole in it. Narration or read-along text describes the shapes for the user. Copyright 2005 Eisenhower National Clearinghouse

Virtual Manipulatives

Name Description
Polygon Sort: This interactive Flash activity asks the user to sort shapes into a 2 by 2 chart, known as a Carroll Diagram, based on their properties. Properties used to sort include "quadrilateral" or "not quadrilateral" and "regular polygon" or "not regular polygon."
Shape Tool:

This virtual manipulative allows you to create, color, enlarge, shrink, rotate, reflect, slice, and glue geometric shapes, such as: squares, triangles, rhombi, trapezoids and hexagons.

Shape Cutter:

This virtual manipulative allows students to draw geometric shapes and then decompose and recompose them into other shapes, using slides, turns, and flips to cut and move pieces around.



Parent Resources

Virtual Manipulatives

Name Description
Polygon Sort: This interactive Flash activity asks the user to sort shapes into a 2 by 2 chart, known as a Carroll Diagram, based on their properties. Properties used to sort include "quadrilateral" or "not quadrilateral" and "regular polygon" or "not regular polygon."
Shape Tool:

This virtual manipulative allows you to create, color, enlarge, shrink, rotate, reflect, slice, and glue geometric shapes, such as: squares, triangles, rhombi, trapezoids and hexagons.



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