Standard 1 : Demonstrate competency in many and proficiency in a few movement forms from a variety of categories (locomotor, non-locomotor, manipulative, non-manipulative, educational gymnastics and dance, aquatics). (Archived)



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General Information

Number: PE.5.M.1
Title: Demonstrate competency in many and proficiency in a few movement forms from a variety of categories (locomotor, non-locomotor, manipulative, non-manipulative, educational gymnastics and dance, aquatics).
Type: Standard
Subject: X-Physical Education (former standards - 2008) - Archived
Grade: 5
Strand: Movement Competency

Related Benchmarks

This cluster includes the following benchmarks
Code Description
PE.5.M.1.1: Apply locomotor skills in a variety of movement settings while applying the appropriate movement concepts as the situation demands.
PE.5.M.1.2: Approach and strike a moving object with body parts so that the object travels in the intended direction at the desired height using correct technique.
PE.5.M.1.3: Strike an object continuously with a partner using a paddle/racquet demonstrating correct technique of a forehand pattern.
PE.5.M.1.4: Strike moving and/or stationary objects with long-handled implements so the objects travel in the intended direction at the desired height using correct technique.
PE.5.M.1.5: Apply dribbling skills in modified games focusing on offensive strategies.
PE.5.M.1.6: Demonstrate proficiency in one or more swim strokes.
PE.5.M.1.7: Catch a variety of objects while traveling and being defended.
PE.5.M.1.8: Throw a leading pass overhand to a moving partner using a variety of objects.
PE.5.M.1.9: Perform a self-designed sequence with or without manipulatives while demonstrating balance, coordination, clear shapes, purposeful movements, and smooth transitions.
PE.5.M.1.10: Perform a variety of dances accurately and with good technique.
PE.5.M.1.11: Perform a self-designed gymnastics sequence consisting of clear beginning and ending balances and four different movement elements with correct technique and smooth transitions.


Related Access Points

This cluster includes the following access points.

Independent

Access Point Number Access Point Title
PE.5.M.1.In.a: Demonstrate locomotor skills while applying appropriate movement concepts in a variety of settings, such as sequences, dances, and games.
PE.5.M.1.In.b: Approach and strike a moving object with body parts so that the object travels in the intended direction.
PE.5.M.1.In.c: Strike an object more than one time with a partner using a paddle/racquet.
PE.5.M.1.In.d: Strike both moving and stationary objects with long-handled implements so the objects travel in the intended direction.
PE.5.M.1.In.e: Use dribbling skills in modified games.
PE.5.M.1.In.f: Demonstrate more than one swim stroke, such as front crawl, backstroke, breaststroke, sidestroke, or butterfly.
PE.5.M.1.In.g: Catch a variety of objects while traveling.
PE.5.M.1.In.h: Throw a pass overhand to a moving partner using a variety of objects.
PE.5.M.1.In.i: Perform a self-designed sequence with or without manipulatives, such as tinikling, lumni sticks, or jumping rope, demonstrating clear shapes, purposeful movements, and smooth transitions.
PE.5.M.1.In.j: Perform a variety of dances, such as square, contra, step, or social, accurately.
PE.5.M.1.In.k: Perform a basic gymnastics sequence with a clear beginning; two movement elements, such as balances, rolling actions, changes in speed/direction, or skills requiring weight on hands; and an ending with correct technique and smooth transitions.

Supported

Access Point Number Access Point Title
PE.5.M.1.Su.a: Use locomotor skills while applying selected movement concepts in a variety of settings, such as sequences, dances, and games.
PE.5.M.1.Su.b: Approach and strike a moving object with body parts so that the object travels.
PE.5.M.1.Su.c: Strike a modified object more than one time to a partner using a paddle/racket.
PE.5.M.1.Su.d: Strike both moving and stationary objects with long-handled implements so the objects travel.
PE.5.M.1.Su.e: Perform dribbling skills in various activities.
PE.5.M.1.Su.f: Perform a swim stroke.
PE.5.M.1.Su.g: Catch a variety of modified objects while traveling.
PE.5.M.1.Su.h: Throw a pass to a moving partner.
PE.5.M.1.Su.i: Perform a self-designed sequence with or without manipulatives, such as tinikling, lumni sticks, or jumping rope, demonstrating clear shapes and purposeful movements.
PE.5.M.1.Su.j: Perform a variety of dances, such as square, contra, step, or social.
PE.5.M.1.Su.k: Perform a basic gymnastics sequence with a clear beginning; one movement element, such as balances, rolling actions, changes in speed/direction, or skills requiring weight on hands; and an ending with correct technique.

Participatory

Access Point Number Access Point Title
PE.5.M.1.Pa.a: Perform locomotor skills exhibiting selected movement concepts in a variety of settings, such as sequences, dances, and games.
PE.5.M.1.Pa.b: Strike a moving object from a stationary position using body parts.
PE.5.M.1.Pa.c: Strike a modified object to a partner using a modified paddle/racket.
PE.5.M.1.Pa.d: Strike both moving and stationary modified objects with a modified long-handled implement so the objects travel.
PE.5.M.1.Pa.e: Throw or kick a ball to a stationary partner.
PE.5.M.1.Pa.f: Perform a modified swim stroke.
PE.5.M.1.Pa.g: Move to trap modified objects tossed by a stationary partner.
PE.5.M.1.Pa.h: Toss modified objects to a recipient (partner).
PE.5.M.1.Pa.i: Perform a movement sequence with or without manipulatives, demonstrating purposeful movements.
PE.5.M.1.Pa.j: Perform a guided movement associated with a variety of dances.
PE.5.M.1.Pa.k: Perform a basic gymnastics sequence with a beginning, more than one rolling action, and an ending.