Code |
Description |
PE.1.M.1.1: | Travel using various locomotor skills while changing directions, pathways, and speeds.
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PE.1.M.1.2: | Strike an object upward using body parts.
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PE.1.M.1.3: | Strike a lightweight object upward continuously using a paddle.
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PE.1.M.1.4: | Strike a stationary object a short distance using a modified long-handled implement so that the object travels in the intended direction.
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PE.1.M.1.5: | Dribble an object with hands or feet while demonstrating control in general space.
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PE.1.M.1.6: | Demonstrate a variety of basic water skills.
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PE.1.M.1.7: | Move in different directions to catch a variety of self-tossed objects.
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PE.1.M.1.8: | Demonstrate an underhand throwing motion for accuracy using correct technique.
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PE.1.M.1.9: | Demonstrate an overhand throwing motion for distance using correct technique.
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PE.1.M.1.10: | Perform a self-designed creative movement/dance sequence with a clear beginning shape, use of one movement concept, and a different and clear ending shape.
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PE.1.M.1.11: | Demonstrate a sequence of a balance, a roll, and a different balance.
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PE.1.M.1.12: | Demonstrate the ability to take weight onto hands.
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PE.1.M.1.13: | Chase, flee, and dodge to avoid or catch others.
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PE.1.M.1.14: | Use a variety of takeoff and landing patterns to jump, hop, and leap safely in relation to various types of equipment.
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This cluster includes the following access points.
Access Point Number |
Access Point Title |
PE.1.M.1.In.a: | Perform locomotor skills to travel in personal and general space.
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PE.1.M.1.In.b: | Strike a modified object upward using a body part.
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PE.1.M.1.In.c: | Strike a lightweight object upward more than one time using a paddle.
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PE.1.M.1.In.d: | Strike a modified stationary object using a modified long-handled implement so that the object travels a short distance.
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PE.1.M.1.In.e: | Dribble an object with hands or feet in general space.
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PE.1.M.1.In.f: | Use a variety of basic water skills, such as prone float and recover, back float with assistance, and move forward and backward with assistance.
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PE.1.M.1.In.g: | Move in more than one direction to catch self-tossed modified objects.
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PE.1.M.1.In.h: | Use an underhand throwing motion for accuracy.
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PE.1.M.1.In.i: | Use an overhand throwing motion for distance.
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PE.1.M.1.In.j: | Perform a self-designed creative movement/dance sequence with a clear beginning shape and use of one movement concept.
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PE.1.M.1.In.k: | Demonstrate a sequence of a balance and a roll.
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PE.1.M.1.In.l: | Perform a transfer of body weight to the hands.
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PE.1.M.1.In.m: | Move to avoid or catch others.
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PE.1.M.1.In.n: | Jump and land safely using a take-off and landing pattern using at least one piece of equipment, such as hoops, stationary ropes, and boxes.
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Access Point Number |
Access Point Title |
PE.1.M.1.Su.a: | Perform locomotor skills to travel in general space.
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PE.1.M.1.Su.b: | Swing upward and make contact with a modified object using a body part.
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PE.1.M.1.Su.c: | Strike a lightweight object upward using a modified paddle.
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PE.1.M.1.Su.d: | Strike a modified stationary object using a modified long-handled implement.
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PE.1.M.1.Su.e: | Throw or kick an object.
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PE.1.M.1.Su.f: | Use a variety of modified basic water skills.
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PE.1.M.1.Su.g: | Move in a direction to trap modified objects with both hands.
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PE.1.M.1.Su.h: | Perform an underhand throwing motion using modified objects.
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PE.1.M.1.Su.i: | Perform an overhand throwing motion using modified objects.
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PE.1.M.1.Su.j: | Perform a self-designed creative movement/dance sequence with use of one movement concept.
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PE.1.M.1.Su.k: | Perform a balance and a roll consecutively.
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PE.1.M.1.Su.l: | Imitate a transfer of body weight to the hands.
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PE.1.M.1.Su.m: | Move to avoid others.
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PE.1.M.1.Su.n: | Leap and land safely using at least one piece of equipment.
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