Code | Description |
SC.35.CS-PC.2.1: | Explain how computers and computing devices are used to communicate with others on a daily basis. |
SC.35.CS-PC.2.2: | Describe types of cyberbullying and explain what actions should be taken if students are either victims or witnesses of these behaviors. |
SC.35.CS-PC.2.3: | Identify the legal and social consequences of cyberbullying/harassment in social media. |
SC.35.CS-PC.2.4: | Explain how access to technology helps empower individuals and groups (e.g., gives them access to information, the ability to communicate with others around the world, and allows them to buy and sell things). |
SC.35.CS-PC.2.5: | Identify ways in which people with special needs access and use adaptive technology. |
SC.35.CS-PC.2.6: | Communicate about technology using appropriate terminology. |
SC.35.CS-PC.2.7: | Identify and describe how computing knowledge is essential to performing important tasks and functions. |
Name | Description |
The Cyber Bully Chronicles Comic, Part 4: | Students will create a fictional narrative describing how someone can positively react to being a witness of cyberbullying, in this lesson plan. Students will create a comic book style scenario using drawing or digital tools and then describe the character’s actions using narrative style writing. |
Coding Geometry Challenges #1-7, 14 & 15: | This set of geometry challenges focuses on creating a variety of polygons as students problem solve and think as they learn to code using block coding software. Student will need to use their knowledge of the attributes of polygons and mathematical principals of geometry to accomplish the given challenges. The challenges start out fairly simple and move to more complex situations in which students can explore at their own pace or work as a team. Computer Science standards are seamlessly intertwined with the math standards while providing “Step it up!” and “Jump it up!” opportunities to increase rigor.
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Electric Energy & Temperature: | This lesson introduces how electrical devices transform electrical energy to thermal energy to alter the temperature of a substance resulting in the freezing, melting, or boiling of the substance. Each electrical device produces thermal energy as a byproduct that is conducted from a source like an electrical socket or battery; this lesson discusses how that energy is transferred while also comparing and contrasting the states of matter of different substances. This is lesson 1 in a Unit on Detecting Thermal & Electrical Energy. |