Standard 1 : Demonstrate competency in many, and proficiency in a few, movement forms from a variety of categories.



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General Information

Number: PE.3.M.1
Title: Demonstrate competency in many, and proficiency in a few, movement forms from a variety of categories.
Type: Standard
Subject: Physical Education
Grade: 3
Strand: Movement Competency

Related Benchmarks

This cluster includes the following benchmarks
Code Description
PE.3.M.1.1: Apply locomotor skills in a variety of movement settings.
PE.3.M.1.2: Strike a stationary object from a stationary position using body parts so that the object travels in the intended direction at the desired height.
PE.3.M.1.3: Strike an object using a paddle/racquet demonstrating correct technique of a forehand pattern.
PE.3.M.1.4: Strike both moving and stationary objects using a long-handled implement.
PE.3.M.1.5: Maintain control while dribbling with hands or feet against a defender.
PE.3.M.1.6: Demonstrate a combination of basic swim skills.
PE.3.M.1.7: Move in different directions to catch objects of different sizes and weights thrown by a stationary partner.
PE.3.M.1.8: Throw balls of various sizes and weights to a stationary partner using a correct overhand motion.
PE.3.M.1.9: Perform a teacher-designed sequence using manipulatives.
PE.3.M.1.10: Perform one dance accurately.
PE.3.M.1.11: Perform a self-designed gymnastics sequence consisting of clear beginning and ending balances and two different movement elements with correct technique and smooth transitions.
PE.3.M.1.12: Continuously jump a self-turned rope.


Related Access Points

This cluster includes the following access points.

Independent

Access Point Number Access Point Title
PE.3.M.1.In.a: Perform locomotor skills in a variety of movement settings, such as sequences, dances and games.
PE.3.M.1.In.b: Strike a stationary object from a stationary position using body parts so that the object travels in the intended direction.
PE.3.M.1.In.c: Strike an object more than once using a paddle/racket demonstrating a forehand pattern.
PE.3.M.1.In.d: Strike a modified, moving object using a long-handled implement.
PE.3.M.1.In.e: Control the ball while dribbling with hands or feet.
PE.3.M.1.In.f: Perform a basic swim skill such as flutter kick, alternating arm movements and treading water.
PE.3.M.1.In.g: Move in different directions to catch modified objects of different sizes thrown by a stationary partner.
PE.3.M.1.In.h: Throw balls of various sizes and weights to a stationary partner using an overhand motion.
PE.3.M.1.In.i: Perform a teacher-designed sequence using manipulatives, such as tinikling poles, lummi sticks or jump ropes.
PE.3.M.1.In.j: Perform one dance, such as square, contra, step or social.
PE.3.M.1.In.k: Perform a basic gymnastics sequence with a clear beginning; one movement element, such as balances, rolling actions, changes in speed/direction or skills requiring weight on hands; and an ending.
PE.3.M.1.In.l: Jump a self-turned rope.

Supported

Access Point Number Access Point Title
PE.3.M.1.Su.a: Perform selected locomotor skills in a variety of movement settings, such as sequences, dances and games.
PE.3.M.1.Su.b: Strike a stationary object from a stationary position using body parts so that the object travels.
PE.3.M.1.Su.c: Strike a modified object more than once with a lateral movement using a paddle/racket.
PE.3.M.1.Su.d: Strike a modified moving object using a modified long-handled implement.
PE.3.M.1.Su.e: Dribble an object in a specified direction with hands or feet.
PE.3.M.1.Su.f: Perform a guided basic swim skill.
PE.3.M.1.Su.g: Move in different directions to trap modified objects of different sizes thrown by a stationary partner.
PE.3.M.1.Su.h: Toss balls of various sizes and weights to a stationary partner.
PE.3.M.1.Su.i: Imitate a teacher-designed movement sequence using manipulatives such as tinikling poles, lummi sticks or jump ropes.
PE.3.M.1.Su.j: Imitate a pattern of steps associated with a dance, such as square, contra, step or social.
PE.3.M.1.Su.k: Perform a basic gymnastics sequence with a beginning, a rolling action and an ending.
PE.3.M.1.Su.l: Jump a turning rope.

Participatory

Access Point Number Access Point Title
PE.3.M.1.Pa.a: Imitate locomotor skills in a variety of movement settings, such as sequences, dances and games.
PE.3.M.1.Pa.b: Strike a stationary, modified object from a stationary position using body parts.
PE.3.M.1.Pa.c: Swing at a modified object with a lateral movement using a paddle/racket.
PE.3.M.1.Pa.d: Swing at a modified moving object with a modified, long-handled implement.
PE.3.M.1.Pa.e: Throw or kick an object.
PE.3.M.1.Pa.f: Perform a guided, modified basic swim skill.
PE.3.M.1.Pa.g: Trap softly tossed, modified objects of different sizes with both hands.
PE.3.M.1.Pa.h: Toss modified objects to a stationary partner.
PE.3.M.1.Pa.i: Perform a guided, teacher-designed sequence using manipulatives, such as tinikling poles, lummi sticks or jump ropes.
PE.3.M.1.Pa.j: Perform a guided movement associated with a dance, such as square, contra, step or social.
PE.3.M.1.Pa.k: Perform a guided, basic gymnastics sequence with a beginning, a rolling action and an ending.
PE.3.M.1.Pa.l: Leap and land safely using at least one piece of equipment.