Course Standards
Name | Description | |
SC.35.CS-CC.1.1: | Identify technology tools for individual and collaborative data collection, writing, communication, and publishing activities. | |
SC.35.CS-CC.1.2: | Describe key ideas and details while working individually or collaboratively using digital tools and media-rich resources in a way that informs, persuades, and/or entertains. | |
SC.35.CS-CC.1.3: | Identify ways that technology can foster teamwork, and collaboration can support problem solving and innovation. | |
SC.35.CS-CC.1.4: | Describe how collaborating with others can be beneficial to a digital project. | |
SC.35.CS-CC.1.5: | Explain that providing and receiving feedback from others can improve performance and outcomes for collaborative digital projects. | |
SC.35.CS-CP.1.1: | Explain that searches may be enhanced by using Boolean logic (e.g., using “not”, “or”, “and”). | |
SC.35.CS-CP.1.2: | Identify and describe examples of databases from everyday life (e.g., library catalogs, school records, telephone directories, and contact lists). | |
SC.35.CS-CP.1.3: | Identify, research, and collect a data set on a topic, issue, problem, or question using age-appropriate technologies. | |
SC.35.CS-CP.1.4: | Collect, organize, graph, and analyze data to answer a question using a database or spreadsheet. | |
SC.35.CS-CP.2.1: | Perform keyboarding skills for communication and the input of data and information. | |
SC.35.CS-CP.2.2: | Create, test, and modify a program in a graphical environment (e.g., block-based visual programming language), individually and collaboratively. | |
SC.35.CS-CP.2.3: | Create a program using arithmetic operators, conditionals, and repetition in programs. | |
SC.35.CS-CP.2.4: | Explain that programs need known initial conditions (e.g., set initial score to zero in a game, initialize variables, or initial values set by hardware input). | |
SC.35.CS-CP.2.5: | Detect and correct program errors, including those involving arithmetic operators, conditionals, and repetition, using interactive debugging. | |
SC.35.CS-CP.3.1: | Write, communicate and publish activities using technology tools. | |
SC.35.CS-CP.3.2: | Present digitally created products, either individually and collaboratively, where a topic, concept, or skill is carefully analyzed or thoughtfully explored. | |
SC.35.CS-CS.1.1: | Identify the concepts illustrated by a simulation (e.g., ecosystem, predator/prey, and invasive species). | |
SC.35.CS-CS.1.2: | Describe how models and simulations can be used to solve real-world issues in science and engineering. | |
SC.35.CS-CS.1.3: | Answer a question, individually and collaboratively, using data from a simulation. | |
SC.35.CS-CS.1.4: | Create a simple model of a system (e.g., flower or solar system) and explain what the model shows and does not show. | |
SC.35.CS-CS.2.1: | Solve age-appropriate problems using information organized using digital graphic organizers (e.g., concept maps and Venn-diagrams). | |
SC.35.CS-CS.2.2: | Describe how computational thinking can be used to solve real life issues in science and engineering. | |
SC.35.CS-CS.2.3: | Explain the process of arranging or sorting information into useful order as well as the purpose for doing so. | |
SC.35.CS-CS.2.4: | Solve real-world problems in science and engineering using computational thinking skills. | |
SC.35.CS-CS.2.5: | Explain that there are several possible algorithms for searching within a dataset (such as finding a specific word in a word list or card in a deck of cards). | |
SC.35.CS-CS.2.6: | Write an algorithm to solve a grade-level appropriate problem (e.g., move a character through a maze, instruct a character to draw a specific shape, have a character start, repeat or end activity as required or upon a specific event), individually or collaboratively. | |
SC.35.CS-CS.2.7: | Identify and correct logical errors in algorithms; written, mapped, live action, or digital. | |
SC.35.CS-CS.2.8: | Systematically test and identify logical errors in algorithms. | |
SC.35.CS-CS.2.9: | Explain how to correct logical errors in algorithms; written, mapped, live action, or digital. | |
SC.35.CS-CS.3.1: | Manipulate and publish multimedia artifacts using digital tools (local and online). | |
SC.35.CS-CS.3.2: | Create an artifact (independently and collaboratively) that answers a research question clearly communicating thoughts and ideas. | |
SC.35.CS-CS.4.1: | Identify the basic components of a computer (e.g., monitor, keyboard, mouse, controller, speakers). | |
SC.35.CS-CS.4.2: | Describe the function and purpose of various input/output devices and peripherals (e.g., monitor, screen, keyboard, controller, speakers). | |
SC.35.CS-CS.4.3: | Compare and contrast hardware and software. | |
SC.35.CS-CS.4.4: | Identify and solve simple hardware and software problems that may occur during everyday use (e.g., power, connections, application window or toolbar). | |
SC.35.CS-CS.6.1: | Describe how hardware applications (e.g., Global Positioning System (GPS) navigation for driving directions, text-to-speech translation, and language translation) can enable everyone to do things they could not do otherwise. | |
SC.35.CS-CS.6.2: | Compare and contrast human and computer performance on similar tasks (e.g., sorting alphabetically or finding a path across a cluttered room) to understand which is best suited to the task. | |
SC.35.CS-CS.6.3: | Explain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation). | |
SC.35.CS-PC.1.1: | Identify appropriate and inappropriate uses of technology when posting to social media, sending e-mail, and browsing the Internet. | |
SC.35.CS-PC.1.2: | Describe responsible uses of modern communication media and devices. | |
SC.35.CS-PC.1.3: | Explain the proper use and operation of security technologies (e.g., passwords, virus protection software, spam filters, pop-up blockers, and cookies). | |
SC.35.CS-PC.1.4: | Define plagiarism and understand the impacts of plagiarized materials. | |
SC.35.CS-PC.2.1: | Explain how computers and computing devices are used to communicate with others on a daily basis. | |
SC.35.CS-PC.2.2: | Describe types of cyberbullying and explain what actions should be taken if students are either victims or witnesses of these behaviors. | |
SC.35.CS-PC.2.3: | Identify the legal and social consequences of cyberbullying/harassment in social media. | |
SC.35.CS-PC.2.4: | Explain how access to technology helps empower individuals and groups (e.g., gives them access to information, the ability to communicate with others around the world, and allows them to buy and sell things). | |
SC.35.CS-PC.2.5: | Identify ways in which people with special needs access and use adaptive technology. | |
SC.35.CS-PC.2.6: | Communicate about technology using appropriate terminology. | |
SC.35.CS-PC.2.7: | Identify and describe how computing knowledge is essential to performing important tasks and functions. | |
SC.35.CS-PC.3.1: | Identify digital information resources used to answer research questions (e.g., online library catalog, online encyclopedias, databases, and websites). | |
SC.35.CS-PC.3.2: | Gather, organize, and analyze information from digital resources. | |
SC.35.CS-PC.3.3: | Compare digital resources for accuracy, relevancy, and appropriateness. | |
SC.35.CS-PC.4.1: | Describe the difference between digital artifacts that are open or free and those that are protected by copyright. | |
SC.35.CS-PC.4.2: | Explain fair use for using copyrighted materials (e.g., images, music, video, and text). | |
SC.35.CS-PC.4.3: | Describe the purpose of copyright and the possible consequences for inappropriate use of digital materials that are protected by copyright. | |
SC.35.CS-PC.4.4: | Describe the threats to safe and efficient use of devices (e.g., SPAM, spyware, phishing, and viruses) associated with various forms of technology use (e.g., downloading and executing software programs, following hyperlinks, and opening files). | |
MA.K12.MTR.1.1: | Actively participate in effortful learning both individually and collectively. Mathematicians who participate in effortful learning both individually and with others:
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MA.K12.MTR.2.1: | Demonstrate understanding by representing problems in multiple ways. Mathematicians who demonstrate understanding by representing problems in multiple ways:
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MA.K12.MTR.3.1: | Complete tasks with mathematical fluency. Mathematicians who complete tasks with mathematical fluency:
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MA.K12.MTR.4.1: | Engage in discussions that reflect on the mathematical thinking of self and others. Mathematicians who engage in discussions that reflect on the mathematical thinking of self and others:
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MA.K12.MTR.5.1: | Use patterns and structure to help understand and connect mathematical concepts. Mathematicians who use patterns and structure to help understand and connect mathematical concepts:
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MA.K12.MTR.6.1: | Assess the reasonableness of solutions. Mathematicians who assess the reasonableness of solutions:
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MA.K12.MTR.7.1: | Apply mathematics to real-world contexts. Mathematicians who apply mathematics to real-world contexts:
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ELA.K12.EE.1.1: | Cite evidence to explain and justify reasoning.
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ELA.K12.EE.2.1: | Read and comprehend grade-level complex texts proficiently.
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ELA.K12.EE.3.1: | Make inferences to support comprehension.
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ELA.K12.EE.4.1: | Use appropriate collaborative techniques and active listening skills when engaging in discussions in a variety of situations.
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ELA.K12.EE.5.1: | Use the accepted rules governing a specific format to create quality work.
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ELA.K12.EE.6.1: | Use appropriate voice and tone when speaking or writing.
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HE.3.C.2.5 (Archived Standard): | Discuss the positive and negative impacts technology may have on health. | |
HE.4.C.2.6 (Archived Standard): | Explain how technology influences personal thoughts, feelings, and health behaviors. | |
HE.5.C.2.6 (Archived Standard): | Describe ways that technology can influence family health behaviors. | |
ELD.K12.ELL.SI.1: | English language learners communicate for social and instructional purposes within the school setting. |
General Course Information and Notes
GENERAL NOTES
This course should be taught using the appropriate standards/benchmarks for the grade.
The purpose of this course is to enable students to develop basic skills in computer science.
Within appropriate developmental guidelines the content of this course should expose students to:
- Responsible use of technology and information
- The impact of computing resources on local and global society
- Evaluation of digital information resources
- Security, privacy, information sharing, ownership, licensure and copyright
- Communication and collaboration
- Modeling and simulations
- Problem solving and algorithms
- Digital tools
- Hardware and software
- Human-Computer interactions and Artificial Intelligence
- Data Analysis
- Computer programming basics
- Programming applications
Science and Engineering Practices (NRC Framework for K-12 Science Education, 2010)
- Asking questions (for science) and defining problems (for engineering).
- Developing and using models.
- Planning and carrying out investigations.
- Analyzing and interpreting data.
- Using mathematics, information and computer technology, and computational thinking.
- Constructing explanations (for science) and designing solutions (for engineering).
- Engaging in argument from evidence.
- Obtaining, evaluating, and communicating information.
English Language Development (ELD) Standards Special Notes Section:
Teachers are required to provide listening, speaking, reading and writing instruction that allows English language learners (ELL) to communicate for social and instructional purposes within the school setting. For the given level of English language proficiency and with visual, graphic, or interactive support, students will interact with grade level words, expressions, sentences and discourse to process or produce language necessary for academic success. The ELD standard should specify a relevant content area concept or topic of study chosen by curriculum developers and teachers which maximizes an ELL’s need for communication and social skills. To access an ELL supporting document which delineates performance definitions and descriptors, please click on the following link:https://cpalmsmediaprod.blob.core.windows.net/uploads/docs/standards/eld/si.pdf.
Florida’s Benchmarks for Excellent Student Thinking (B.E.S.T.) Standards
This course includes Florida’s B.E.S.T. ELA Expectations (EE) and Mathematical Thinking and Reasoning Standards (MTRs) for students. Florida educators should intentionally embed these standards within the content and their instruction as applicable. For guidance on the implementation of the EEs and MTRs, please visit https://www.cpalms.org/Standards/BEST_Standards.aspx and select the appropriate B.E.S.T. Standards package.
QUALIFICATIONS
As well as the certification requirements listed on the course description, the following qualifications may also be acceptable for the course:
Any field when certification reflects a bachelor or higher degree.
General Information
Course Number: 5002020 |
Course Path: Section: Grades PreK to 12 Education Courses > Grade Group: Grades PreK to 5 Education Courses > Subject: Computer Education > SubSubject: General > |
Abbreviated Title: INTRO COMPUTER SCI 2 | |
Course Attributes:
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Course Status: State Board Approved | |