Standard 3: Programming applications

General Information
Number: SC.68.CS-CP.3
Title: Programming applications
Type: Standard
Subject: Science
Grade: 68
Body of Knowledge: Computer Science - Computer Practices and Programming

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This cluster includes the following benchmarks.

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This cluster includes the following access points.

Related Resources

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Lesson Plans

3 Branches of US Government Scratch: Lesson 3:

This is part 3 of a  3 lesson unit about the roles and responsibilities of the 3 branches of the U.S. government. Students will create code for their own Scratch program that informs others about the 3 branches of the U.S. government.

Type: Lesson Plan

Coding The Three Branches, Part 3:

Students will work in groups to assess their knowledge of the three branches of government using a scratch program. Classmates will provide feedback using a rubric and students will write a self-reflection based on the feedback. This is Lesson 3 of 3 in an integrated civics and computer science mini-unit.  

Type: Lesson Plan

Coding The Three Branches, Part 2:

Students will create code that will assess knowledge of the three branches of government. Flowchart information will be converted into scratch coding using if-then statements. This is Lesson 2 in a three-lesson unit integrating civics and coding. 

Type: Lesson Plan

Public Service Jobs and Databases: Part Three:

In this lesson plan, students will create an informational Scratch program on a public service job.  This is lesson three in a three-lesson unit that integrates computer science and coding.

Type: Lesson Plan

Forms of Government Meme:

This is Lesson 1 in a unit integrating Spanish, coding and civics. Students will organize ideas, speak and write about democracy, dictatorship and monarchy, then apply the knowledge and relate it to other words learned about family and school in order to design and create an original meme in Scratch.

Type: Lesson Plan

Forms of Government Video Game:

Students will apply the principles and characteristics of dictatorship, democracy, or monarchy. They will create a video game in Scratch (Spanish version) on forms of government, enhancing their knowledge of basic programming concepts, development of design and creativity skills, problem-solving, teamwork, critical thinking, and the acquisition of technical knowledge.

Type: Lesson Plan

Responsibilities of Citizens with Communication: Lesson 1:

Students will understand the value of civic responsibility and the impact of civic engagement on society. The civic responsibility this lesson will focus on is water conservation and/or water consumption issues. Ultimately, the students will focus on one type of responsibility that encourages citizens to communicate with government officials and/or the public. This is lesson 1 of 3 which integrates civics and coding. 

Type: Lesson Plan

Make it a Law - Lesson 3:

Students will use Scratch, a block programming software to create an animation about how a bill becomes law. Students will use their flowchart from the previous lesson to guide their choice of code. This is the final lesson in a 3-part integrated civics and computer science mini-unit.

Type: Lesson Plan

Copyright Laws and Citizenship Part 1:

In this lesson 1 of 3 on copyright laws and citizenship, students will research the laws that govern the protection of intellectual property and relate it to plagiarism and good citizenship.

Type: Lesson Plan

Volunteering Makes the Difference (Part 3 of 3):

Students will create a scratch program about a volunteering opportunity using the planning sheet they created in lesson 2. Students will participate in a gallery walk and then adjust their animations according to suggestions gleaned from the gallery walk. This is lesson 3 of a three-part integrated computer science and civics mini-unit.  

Type: Lesson Plan

Volunteering Makes the Difference (Part 2 of 3) :

Students will plan their Scratch code for a volunteer interest area of their choice using a graphic organizer. This is lesson 2 in a three-part integrated computer science and civics mini-unit.

Type: Lesson Plan

Copyright Laws and Citizenship Part 3:

Students will create a Scratch project to educate their peers on how to identify if an intellectual work is protected under copyright laws and therefore must be cited if used in research or if it is public domain. Students will also need to connect copyright compliance with being responsible and copyright infringement with plagiarism. This is lesson 3 of a 3-part unit.

Type: Lesson Plan

Signage Usage and Regulations - Part 3:

The students will be able to use their research on signage in a variety of areas such as national parks, roadways, and local areas of their choice to create a Scratch presentation to share their understanding of the signage obligations of local, state, and national governments. This is part 3 of a 3-part integrated lesson plan that integrates Civics with Computer Science and Coding.

Type: Lesson Plan

What's the influence? Part 3:

Students will build, share, and revise an interactive program in Scratch to present information about ancient Roman and ancient Greek leaders' influence on civic participation and governance in the ancient world, in this lesson plan.

This is part 3 of a 4 part series that integrates Civics with Computer Science and Coding.

Type: Lesson Plan

Just Right Goldilocks’ Café: Temperature & Turbidity:

This is lesson 3 of 3 in the Goldilocks’ Café Just Right unit. This lesson focuses on systematic investigation on getting a cup of coffee to be the “just right” temperature and turbidity level. Students will use both the temperature probe and turbidity sensor and code using ScratchX during their investigation.

Type: Lesson Plan

Just Right Goldilocks’ Café: Turbidity:

This is lesson 2 of 3 in the Just Right Goldilocks’ Café unit. This lesson focuses on systematic investigation on getting a cup of coffee to be the “just right” level of turbidity. Students will use turbidity sensors and code using ScratchX during their investigation.

Type: Lesson Plan

Just Right Goldilocks’ Café: Temperature:

This is lesson 1 of 3 in the Just Right Goldilocks’ Café unit. This lesson focuses on systematic investigation on getting a cup of coffee to be the “just right” temperature. Students will use temperature probes and code using ScratchX during their investigation.

 

Type: Lesson Plan

Florida Water Hazard Warning Simulation:

This lesson is a culminating lesson in the Florida Landforms & Water Unit that gives students the ability to use their knowledge of water and potential weather hazards that affect different Florida landforms. This lesson allows students to create a computer program that demonstrates a flood hazard and how to monitor it.

Type: Lesson Plan

Orientation to Career Clusters: Education and Training Introduction Part 1:

Students will begin familiarizing themselves with the careers and opportunities within the Education and Training Career Cluster. Education and Training Career specific vocabulary will be provided as students begin answering questions about possible career paths and skills needed for individuals in the Education and Training Career Cluster. Students will list the characteristics of individuals working in Education and Training.

Type: Lesson Plan

Perspectives Video: Expert

Library of Scientific Plant Samples: Step inside an Herbarium:

Listen as Dr. Austin Mast describes how and why an herbarium collects, maintains, and distributes plant samples for scientific research.

Download the CPALMS Perspectives video student note taking guide.

Type: Perspectives Video: Expert

Perspectives Video: Teaching Idea

Crowd-sourced Herbarium Data Transcription:

Listen closely as Dr. Austin Mast explains how students can help scientists by transcribing data from real herbarium plant samples. 

Related Site: 

Download the CPALMS Perspectives video student note taking guide.

Type: Perspectives Video: Teaching Idea

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