MA.K.A.1.1Archived Standard

Represent quantities with numbers up to 20, verbally, in writing, and with manipulatives.

Remarks

Example: Have 20 plastic cups with numbers 1 through 20 on them. Have each student fill one cup with number of beans written on the cup.
General Information
Subject Area: X-Mathematics (former standards - 2008)
Grade: K
Body of Knowledge: Algebra
Idea: Level 2: Basic Application of Skills & Concepts
Big Idea: BIG IDEA 1 - Represent, compare, and order whole numbers and join and separate sets.
Date Adopted or Revised: 09/07
Date of Last Rating: 06/07
Status: State Board Approved - Archived

Related Access Points

Alternate version of this benchmark for students with significant cognitive disabilities.

Related Resources

Vetted resources educators can use to teach the concepts and skills in this benchmark.

Image/Photograph

Clipart ETC: Counting:

This collection contains over 630 clipart images that can be used for counting. There are Florida-themed flash cards for numbers 0 - 10 offered in English, Spanish, and bilingual options. Illustrations of hands depicting finger counting in both American style (beginning with the index finger) and European style (beginning with the thumb) are available. There are also images of 3-dimensional designs made of cubes and illustrations of bundles of sticks and dominoes for teaching skip-counting, addition, and place value.

Type: Image/Photograph

Lesson Plan

Ten and Some More (Exploring Numbers 11-20):

In this lesson, students will represent numbers 11-19 using a unit of ten and a group of ones using objects. As an optional extension task, students will be challenged to use their knowledge of numbers 11-20 represented as a unit of ten and a group of ones to complete posters in a mock real-world situation involving free tickets.

Type: Lesson Plan

Teaching Ideas

Thinking Math. Questions to ask and games to play to help children think mathematically.:

This resource provides teaching ideas related to counting and comparing/sorting different items.

Type: Teaching Idea

Thinking Math. Questions to ask and games to play to help children think mathematically.:

This resource provides teaching ideas related to counting and comparing/sorting different items.

Type: Teaching Idea

How Many Seeds?:

In this activity, students demonstrate that they know the value of numbers by writing numerals and gluing seeds on paper apples.

Type: Teaching Idea

Text Resource

Bibliography of Counting Books:

A printable list of nine counting book references.

Type: Text Resource

Unit/Lesson Sequences

Let's Count to 20:

In this 6-lesson unit, students make groups of 10 to 20 objects, connect number names to the groups, compose and decompose numbers, and use numerals to record the size of a group. Visual, auditory, and kinesthetic activities are included in each lesson.

Individual Lessons

    • This lesson focuses on numbers 0-10, having students making groups of objects, identifying and writing numerals, and recording the number of objects in groups. First the teacher will use the concept of a "high five" to get students to make "high tens" and so on with numbers up to ten. Next they will use connecting cubes to build towers and compare them using descriptive vocabulary. They will use ten frames to lay down the conceptual framework for benchmark numbers, fives and tens. Finally they will make bean sticks to be used in a later lesson.
  • Lesson 2: Building Sets of 11 and 12
    • This lesson focuses on learning the numerals 11 and 12. First students will be shown the numeral 11 and asked how many tens and ones are in it. They will be given 10 each of two different colors of connecting blocks, and asked to make a tower of ten of one color, then add one of the other color. This will reinforce the concept of ten as a single unit. Next they will make a tower of 12, and then they will trace their tower and color it accordingly.
  • Lesson 3: Building Sets of 13 and 14
    • This lesson focuses on learning the numerals 13 and 14. First students will be shown the numerals 13 and 14 and asked to clap and count to each. They will be given 10 each of two different colors of connecting blocks, and asked to make a tower of ten of one color, then add the appropriate number of the other color. They will then trace their tower and color it accordingly. They will then use two ten frames to place the cubes and count out their numbers individually.
  • Lesson 4: Building Sets of 15 and 16
    • This lesson focuses on learning the numerals 15 and 16. First students will be given connecting cubes arranged in a set of 12-16 cubes and are asked to separate them into a group of ten and the rest singles. Then they are given loose cubes of two colors and asked to make a tower of 10 of one color, and add 5 of the other color. Students will trace the tower and color it accordingly, then write "15" using the first crayon color for the "1" and the other color for the "5". They will repeat this activity for 16. Next, they will then use two ten frames to place the cubes and count out their numbers individually. Lastly, they will use their bean sticks to count out and draw 15 and 16.
  • Lesson 5: Building Sets of 17 and 18
    • This lesson focuses on learning the numerals 17 and 18. First students will be distributed number cards and bags of connecting cubes, then asked to determine if their numeral card matches the number of cubes in the bag. If not, they are to determine whose bag does and trade with them. Next, they will be shown the numeral 18 and asked to clap and count it out. They will be given connecting cubes and asked to model 18 (and then 17) in ten frames. Then they will sort the cubes and record them into as many sets of two as they can. The next activity uses a spinner applet to randomly pick numbers 10-20 for the students to assemble towers and model bean sticks.
  • Lesson 6: Building Sets of 19 and 20
    • This lesson focuses on sets of 19 and 20. Students use ten frames, connecting cubes and bean sticks to compare other sets to a set of 20, construct and decompose, identify, write, and record groups of up to 20.

Type: Unit/Lesson Sequence

Let's Count to 10:

In this 8-lesson unit, students make groups of zero to 10 objects, connect number names to the groups, compose and decompose numbers, and use numerals to record the size of a group. Visual, auditory, and kinesthetic activities are included in each lesson.

Individual Lessons

    • Students group from zero to five objects, identify and use number names for groups, compose and decompose numbers, and record groups by writing with numerals. Students will acquire a sense of number through visual, auditory and kinesthetic activities.
  • Lesson 2: Writing Numbers to Five
    • Students construct groups up to five, identify how many in a group, and record them using numerals. They will learn the words for numbers through five in order (rote counting), and develop the ability to count rationally.
  • Lesson 3: Building Sets of Six
    • Students will construct sets of six, compare sets of up to six objects and learn to write the numeral 6. They will use a Ten Frame and recording charts to show sets of six.
  • Lesson 4: Building Sets of Seven
    • Students will learn to identify and construct sets of seven, compare them to sets of up to seven and record them in chart form.
  • Lesson 5: Building Sets of Eight
    • Students will learn to identify and construct sets of eight, compose and decompose to eight, and write the numeral 8.
  • Lesson 6: Building Sets of Nine
    • Students will learn to identify and construct sets of nine, write the numeral 9, and record it in chart form. They will also be required to identify sets of up to nine in a game.
  • Lesson 7: Building Sets of Ten
    • Students will learn to identify and construct sets of up to ten objects, compose and decompose sets, practice writing numerals 0 through 10, count back from ten, and record it in chart form.
  • Lesson 8: Wrapping Up the Unit
    • Students will review all that they have learned in the other 7 lessons in this unit by composing, decomposing, and comparing sets of zero through ten, and by writing cardinal numbers for each set.

Type: Unit/Lesson Sequence

Virtual Manipulatives

Counting on and back:

This interactive Flash applet supports the exploration of numbers to 100 by simulating a 100-bead string. A teacher or child can move all or some beads to the left or right to add and subtract. The controls allow users to move beads individually or 10 at a time to model different counting and calculation strategies. Users can hide or show the numbers represented by the beads. This applet lends itself well to use on an interactive white board. A PDF guide to this collection of teaching applets is cataloged separately.

Type: Virtual Manipulative

Five Frame :

This applet contains four games (How Many?, Build, Fill, and Add) that utilize a frame with five slots for students to place objects, which helps students develop counting and addition skills.

Type: Virtual Manipulative

Ten Frame:

This applet contains four games (How Many?, Build, Fill, and Add) that utilize a frame with ten slots for students to place objects, which helps students develop counting and addition skills.

Type: Virtual Manipulative

Okta's Rescue (Counting Success):

This applet asks students to save as many octopuses as possible before the timer runs out. A number of how many they can net is displayed in the top right, and they will use the mouse to net that amount into the tank before releasing them for the next round. When the timer is up, another screen comes up with the number of octopuses saved represented in rows of ten. Finally, students will be asked to input on a number line how many they successfully saved.

Type: Virtual Manipulative

Student Resources

Vetted resources students can use to learn the concepts and skills in this benchmark.

Virtual Manipulatives

Counting on and back:

This interactive Flash applet supports the exploration of numbers to 100 by simulating a 100-bead string. A teacher or child can move all or some beads to the left or right to add and subtract. The controls allow users to move beads individually or 10 at a time to model different counting and calculation strategies. Users can hide or show the numbers represented by the beads. This applet lends itself well to use on an interactive white board. A PDF guide to this collection of teaching applets is cataloged separately.

Type: Virtual Manipulative

Five Frame :

This applet contains four games (How Many?, Build, Fill, and Add) that utilize a frame with five slots for students to place objects, which helps students develop counting and addition skills.

Type: Virtual Manipulative

Ten Frame:

This applet contains four games (How Many?, Build, Fill, and Add) that utilize a frame with ten slots for students to place objects, which helps students develop counting and addition skills.

Type: Virtual Manipulative

Okta's Rescue (Counting Success):

This applet asks students to save as many octopuses as possible before the timer runs out. A number of how many they can net is displayed in the top right, and they will use the mouse to net that amount into the tank before releasing them for the next round. When the timer is up, another screen comes up with the number of octopuses saved represented in rows of ten. Finally, students will be asked to input on a number line how many they successfully saved.

Type: Virtual Manipulative

Parent Resources

Vetted resources caregivers can use to help students learn the concepts and skills in this benchmark.

Text Resource

Bibliography of Counting Books:

A printable list of nine counting book references.

Type: Text Resource

Virtual Manipulative

Ten Frame:

This applet contains four games (How Many?, Build, Fill, and Add) that utilize a frame with ten slots for students to place objects, which helps students develop counting and addition skills.

Type: Virtual Manipulative