Cluster Information
Title:
Understand independence and conditional probability and use them to interpret data. (Algebra 2 - Additional Cluster)
Subject:
Mathematics - Archived
Domain-Subdomain
Statistics & Probability: Conditional Probability & the Rules of Probability
Cluster Access Points
This cluster includes the following Access Points.
- MAFS.912.S-CP.1.AP.1a : Describe events as subsets of a sample space using characteristics or categories. For example: When rolling a die the sample space is 1, 2, 3, 4, 5, 6. The even numbers would be a subset of the sample space.
- MAFS.912.S-CP.1.AP.1b : Describe the union of events in a sample space. For example: Event A contains soccer players, event B contains football players. The union of the sets is football players and soccer players all together.
- MAFS.912.S-CP.1.AP.1c : Describe the intersection of events in a sample space. For example: Event A contains soccer players, event B contains football players. Intersection of the sets is players that participate in both soccer and football.
- MAFS.912.S-CP.1.AP.1d : Describe the complement of events in a sample space. For example: Event A contains soccer players, event B contains football players. The complement of Event B is all players that are not football players.
- MAFS.912.S-CP.1.AP.2a : Describe the characteristics that make events independent.
- MAFS.912.S-CP.1.AP.2b : Calculate the probability of events A and B occurring together.
P(A and B) = P(A) × P(B)
- MAFS.912.S-CP.1.AP.3a : Using a two-way table, find the conditional probability of A given B.
- MAFS.912.S-CP.1.AP.3b : Identify when two events are independent.
P(A and B) ÷ P(A) = P(B)
- MAFS.912.S-CP.1.AP.4a : Select or make an appropriate statement based on a two-way frequency table.
- MAFS.912.S-CP.1.AP.5a : Select or make an appropriate statement based on real-world examples of conditional probability.
Cluster Resources
Vetted resources educators can use to teach the concepts and skills in this topic.
Educational Software / Tool
Lesson Plans
- STEM Genetics Board Game:
This is a STEM challenge to assist in teaching the probability of traits being passed down from parents to offspring by creating and playing a board game.
- Comedy vs. Action Movies Frequency Interpretation: Using a completed survey of male and female student interest in comedy vs. action movies, the students will create a two-way frequency table using actual data results, fraction results, and percent results. The students will then act as the movie producer and interpret the data to determine if it is in their best interest to make a comedy or action movie. As the Summative Assessment, the student will take on the job/role of an actor/actress and interpret the data to support their decision.
- Casino Royale: Students examine games of chance to determine the difference between dependent and independent conditional probability.
- Modeling Conditional Probabilities 1: Lucky Dip: This lesson unit is intended to help you assess how well students are able to understand conditional probability, represent events as a subset of a sample space using tables and tree diagrams, and communicate their reasoning clearly.
- Modeling Conditional Probabilities 2: This lesson unit is intended to help you assess how well students understand conditional probability, and, in particular, to help you identify and assist students who have the following difficulties representing events as a subset of a sample space using tables and tree diagrams and understanding when conditional probabilities are equal for particular and general situations.
- Medical Testing: This lesson unit is intended to help you assess how well students are able to:
- make sense of a real life situation and decide what math to apply to the problem
- understand and calculate the conditional probability of an event A, given an event B, and interpret the answer in terms of a model
- represent events as a subset of a sample space using tables, tree diagrams, and Venn diagrams
- interpret the results and communicate their reasoning clearly
- The Music Is On and Popping! Two-way Tables: This MEA is designed to have teams of 4 students look at data in a two-way table. Teams must discuss which categorical or quantitative factors might be the driving force of a song's popularity. Hopefully, popular songs have some common thread running through them.
Each team must write down their thought process for creating the most popular playlist of songs for a local radio station. A major constraint for each team is explaining how they will maximize the 11 minutes available with the most popular songs.
Students will be provided with letters from a local radio station, WMMM - where you can receive your "Daily Mix of Music and Math." WMMM has 10 songs and the researchers have collected data on each. Student teams: it is your responsibility to pick the playlist and write a letter to the station supporting why you made your selection. The winning team gets an opportunity to record a sound bite to introduce their playlist on the radio.
Now, just when the teams believe they have addressed WMMM's request, a twist is thrown in the midst, and the student teams must return to the drawing board and write a second letter to the station which may or may not affect the team's original playlist.
Do you have the musical swag to connect the associations?
Model Eliciting Activities, MEAs, are open-ended, interdisciplinary problem-solving activities that are meant to reveal students’ thinking about the concepts embedded in realistic situations. MEAs resemble engineering problems and encourage students to create solutions in the form of mathematical and scientific models. Students work in teams to apply their knowledge of science and mathematics to solve an open-ended problem while considering constraints and tradeoffs. Students integrate their ELA skills into MEAs as they are asked to clearly document their thought processes. MEAs follow a problem-based, student-centered approach to learning, where students are encouraged to grapple with the problem while the teacher acts as a facilitator. To learn more about MEAs visit: https://www.cpalms.org/cpalms/mea.aspx.
- Human Venn Diagram: Students will physically interact with Venn diagrams. The students will physically interact with Venn diagrams; the students in the class become the data to arrange. Students will physically move and see how and why elements belong in each section of the Venn diagram.
Perspectives Video: Expert
Problem-Solving Tasks
- Rain and Lightning: This problem solving task challenges students to determine if two weather events are independent, and use that conclusion to find the probability of having similar weather events under certain conditions.
- Return to Fred's Fun Factory (with 50 cents): The task is intended to address sample space, independence, probability distributions and permutations/combinations.
- Lucky Envelopes: Students answer questions about the probabilities of independent and dependent events.
- Cards and Independence: This problem solving task lets students explore the concept of independence of events.
- Breakfast Before School: The purpose of this task is to assess a student's ability to explain the meaning of independence in a simple context.
- How Do You Get to School?: This task requires students to use information in a two-way table to calculate a probability and a conditional probability.
- The Titanic 2: This task lets students explore the concepts of probability as a fraction of outcomes using two-way tables.
- The Titanic 1: This task asks students to calculate probabilities using information presented in a two-way frequency table.
- The Titanic 3: This problem solving task asks students to determine probabilities and draw conclusions about the survival rates on the Titanic using a table of data.
- Unexpected Answers: This lesson is designed to introduce students to statistical situations where the probabilities or outcomes might not be what is first expected. The lesson provides links to discussions and activities motivated by the idea of unexpected answers. Finally, the lesson provides links to follow-up lessons designed for use in succession with an introduction to probability and unexpected answers in probability.
Teaching Idea
- Conditional Probability and Probability of Simultaneous Events: This lesson is designed to further students' practice with probability as well as introduce them to conditional probability and probabilities of simultaneous independent events. The lesson provides links to discussions and activities related to conditional and simultaneous probabilities as well as suggested ways to integrate them into the lesson. Finally, this lesson provides links to follow-up lessons designed for use in succession with this one.
Text Resources
- The Logic of Drug Testing: This informational text resource is intended to support reading in the content area. This article explores the reliability of drug tests for athletes, using mathematics. The author attempts to address this issue by relating drug tests to conditional probability. Throughout the text, various numbers that affect the calculation of a reliable probability are discussed. Numbers such as test sensitivity, test specificity, and weight of evidence are related to Bayes' theorem, which is ultimately used to calculate the conditional probability.
- Understanding Uncertainty: What Was the Probability of Obama Winning?: This informational text resource is intended to support reading in the content area. The article examines various factors that changed the uncertainty of whether Barack Obama would win the 2008 election. Specifically,the article discusses probability, the science of quantifying uncertainty. The article questions common methods for assessing probability where symmetrical outcomes are assumed. Finally, the author explains how to use past evidence to assess the chances of future events.
Video/Audio/Animation
- MIT BLOSSOMS - Taking Walks, Delivering Mail: An Introduction to Graph Theory: This learning video presents an introduction to graph theory through two fun, puzzle-like problems:"The Seven Bridges of Königsberg" and "The Chinese Postman Problem". Any high school student in a college-preparatory math class should be able to participate in this lesson. Materials needed include: pen and paper for the students; if possible, printed-out copies of the graphs and image that are used in the module; and a blackboard or equivalent. During this video lesson, students will learn graph theory by finding a route through a city/town/village without crossing the same path twice. They will also learn to determine the length of the shortest route that covers all the roads in a city/town/village. To achieve these two learning objectives, they will use nodes and arcs to create a graph and represent a real problem. This video lesson cannot be completed in one usual class period of approximately 55 minutes. It is suggested that the lesson be presented over two class sessions.
Virtual Manipulatives
- Spinner: In this activity, students adjust how many sections there are on a fair spinner then run simulated trials on that spinner as a way to develop concepts of probability. A table next to the spinner displays the theoretical probability for each color section of the spinner and records the experimental probability from the spinning trials. This activity allows students to explore the topics of experimental and theoretical probability by seeing them displayed side by side for the spinner they have created. This activity includes supplemental materials, including background information about the topics covered, a description of how to use the application, and exploration questions for use with the java applet.
- Interactive Marbles: This online manipulative allows the student to simulate placing marbles into a bag and finding the probability of pulling out certain combinations of marbles. This allows exploration of probabilities of multiple events as well as probability with and without replacement. The tabs above the applet provide access to supplemental materials, including background information about the topics covered, a description of how to use the application, and exploration questions for use with the Java applet.
Worksheet
- Replacement and Probability: This lesson is designed to develop students' understanding of sampling
with and without replacement and its effects on the probability of
drawing a desired object. The lesson provides links to discussions and
activities related to replacement and probability as well as suggested
ways to work them into the lesson. Finally, the lesson provides links to
follow-up lessons that are designed to be used in succession with the
current one.